LV - ability 1 - Spirit Training, Wake up and fight me! 3 - Spirit Weapon, Spirit Warrior Spirit Training - 1st LV, pick one of the following styles of training to go under, can change at long rest; 1. Berserker - +2 to your dmg rolls, if HP goes 50% or lower an additional +2 to your dmg rolls. 2. Mastery trainer - +1 mastery to one weapon and armor type. Wake up and fight me! - At LV 1, You may go up to a dead body as a bonus action and declare, "wake up and fight me!" If you do so; the spirit comes from it's body and gains a +1 CR in difficulty to deal with when fighting. If you win; you can gain a +1 LV = CR -1 of the creature that you learn. When you two fight; you are transported to an arena where no one can enter or leave unless one of you submits or dies. If you give up you cannot use this ability again until you perform a long rest and don't gain the spell. If you win, you are transported back. Spirit Weapon - At 3rd LV, after meditating for 10 minutes yo...
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